Record 001
Shadows of Hollow’s Rest
Discovered · 13th of Cinderfall, Year of the Astral Unraveling
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Archivist's Note
This chapter returns to one of the wounds Gideon never truly escaped. I wanted Hollow’s Rest to feel like a memory soaked in rain, fear, and old judgment — the kind of place that does not simply haunt a man, but helps name him. It is here that the legend of the Cursed Hunter begins to take shape.
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The flames of the campfire danced with a life of their own, casting fleeting shadows across the rugged bark of the ancient trees surrounding Gideon. The soft hiss of the embers was punctuated by the occasional crackle as a stray spark leapt into the cool night air. Above him, the stars glimmered faintly in the veil of the sky, their light like tiny whispers of a forgotten past. The distant Astral Tree stood on the horizon, its once-vivid golden glow now dimmed, though its majesty remained undeniable. Its boughs stretched toward the heavens, a quiet reminder of the fleeting yet eternal nature of all things.
Gideon sat with his back against a gnarled trunk, his sword resting against his shoulder, its worn hilt a familiar weight. His eyes followed the swirling embers as they rose, fading into the darkness. The wind carried with it the faint, natural scent of the Shattered Crest—moss, soil, and the tang of distant rain. His breathing slowed, the rhythm of the campfire matching the steady beat of his heart.
He tilted his head to the side, his gaze fixed on the horizon. "Another hunt," he whispered to himself, his voice barely audible over the wind. The thought of Blightmoor Marsh, with its tainted waters and unholy creatures, lingered in his mind, but for now, he allowed himself this moment of peace.
The world seemed to cradle him gently, the rustling leaves a lullaby, the stars his silent watchers. His eyelids grew heavy, his vision blurring as sleep began to pull at him. The flames blurred into smudges of orange and gold, their flickering slowing to a hypnotic rhythm.
Gideon’s head dipped forward. His breaths grew deeper, his body slackening as the realm of dreams claimed him. For a fleeting moment, he hovered on the edge of consciousness, the line between the waking world and the dream world blurring. The wind seemed to change, carrying whispers that were not there before, words just beyond understanding. The embers in the fire took on an otherworldly glow, swirling like stars caught in a gale.
Then, the golden glow of the campfire consumed his vision entirely, spreading outward until it enveloped him. Time seemed to stretch and distort, the warmth of the fire giving way to an eerie coldness.
When his eyes opened again, the world had changed.
The stars above were obscured by a dense, churning sky. Rain drizzled from low-hanging clouds, the droplets cold and relentless against his skin. He stood on a muddy hill, the saturated ground clinging to his boots. Below, shrouded in a blanket of fog, lay Hollow’s Rest—a village swallowed by shadow and silence.
Gideon’s breath quickened as he realized where he was. This was not the present. It couldn’t be. The sights, the smells, the oppressive weight of the air—all of it was too vivid, too familiar.
He was dreaming. Reliving the moment that had haunted him for three long years.
The moment he became The Cursed Hunter.
The rain came first. Cold, unrelenting drops that slicked his hair and dripped down the back of his neck. The distant rumble of thunder rolled through a darkened sky, fractured clouds hanging low like jagged specters. Gideon stood at the crest of a hill, his boots sinking slightly into the saturated ground. Below him, the village of Hollow’s Rest sprawled like a forsaken relic, swallowed by a thick, creeping fog.
Even in the dream, it felt real. Too real. The weight of his sword against his back. The metallic tang of the rain. The ache in his legs from the endless trek. The hollow echo of his own heartbeat.
Hollow’s Rest was larger than he’d imagined but suffused with an air of desolation. The wooden houses leaned against each other like weary travelers. Shingles hung loose from rooftops, swaying with the wind. Crooked chimneys released faint wisps of smoke, barely visible against the gray expanse. Muddy streets snaked between the buildings, their edges lined with moss-covered stones.
Gideon took a step forward, his boots splashing into a puddle. A faint creak sounded to his left. He turned sharply, hand instinctively gripping the hilt of his blade. A shadow flitted behind a warped windowpane. He caught the flicker of a candle, the outline of a face, and then it was gone. The feeling of being watched gnawed at him.
He advanced slowly, his eyes scanning every corner, every shadow. The village was alive in the worst way—its silence broken only by the occasional whisper of wind and the groaning of the wooden buildings as if they resisted his presence.
The first house he passed was adorned with crude carvings along its wooden beams. Strange, abstract symbols that Gideon didn’t recognize but felt uncomfortably deliberate. A small window at the front glowed faintly with candlelight. Behind it, a figure stood motionless, silhouetted by the flickering flame. The face was obscured, but Gideon felt their gaze. He didn’t stop to question them.
Further down the road, the heavy mist curled around his boots, clinging like desperate hands. A faint scent of decay filled the air. He noticed a black bird perched on a twisted fencepost ahead. Its feathers shimmered faintly, reflecting an oily iridescence in the dim light.
A Nyctharis. That was what his mother had called them in the old tales—omens of death.
The Nyctharis cocked its head, its gaze locking onto Gideon. He felt a chill that had nothing to do with the rain. The bird’s eyes seemed to pierce through him, laying bare the darkest corners of his soul. He clenched his jaw and refused to break the stare, but when he blinked, the bird was gone. The fencepost was empty, and the mist swirled where it had perched.
As he moved deeper into the village, Hollow’s Rest revealed itself in fragments of eerie detail. The church stood crooked on a hill, its bell tower slanting like a broken neck. Its windows were stained with grime, and its doors hung ajar, swaying gently in the wind. The graveyard behind it was barely visible through the fog, rows of leaning headstones protruding like jagged teeth.
Gideon’s path took him past a shop whose wooden sign dangled precariously from a rusted chain. The painted letters had long since faded, but the faint outline of a butcher’s knife was still discernible. The windows were boarded up, and the door was sealed with thick, rusted chains. A deep gouge marred the wood, as though something—or someone—had tried to claw their way in.
The few villagers he glimpsed only added to the unsettling atmosphere. They moved like shadows, darting between alleys or retreating into their homes at the sound of his footsteps. Candlelit faces peered out from behind curtains, their expressions unreadable but filled with a quiet hostility. Gideon felt the weight of their stares, their judgment, and their fear.
He stopped at the center of the village, where a dilapidated fountain stood as a hollow reminder of better days. Its stone edges were cracked, and its basin was dry save for a murky puddle at the bottom. A rusted iron figure of a winged woman stood at its center, her face weathered beyond recognition. At her feet lay offerings—withered flowers, coins tarnished with age, and a small wooden effigy of the Astral Tree.
The rain grew heavier, cascading down his face as he surveyed the scene. The Nyctharis reappeared, this time perched atop the fountain’s figure. It tilted its head, its beady eyes locked on him once more. Gideon felt a familiar pang of unease, the kind that preceded disaster.
He took a deep breath, the damp air filling his lungs as he tried to shake the sense of dread. A faint sound reached his ears—soft, almost melodic, like a child humming. He turned sharply, but the sound dissipated into the rain.
The tension in the air was suffocating. Every step he took felt like an intrusion, every sound a warning. The villagers wouldn’t speak to him, but their silence said enough.
This place wasn’t just eerie. It was cursed.
Gideon’s destination was the inn, a modest structure with warped beams and a sagging roof.
The night outside was heavy with mist, the damp air clinging to Gideon’s cloak as he arrived at the tavern. The wooden sign above the door creaked softly in the chill wind, the faint glow of lanterns revealing the carved name: The Hearthstone Hollow. Time and weather had weathered the sign, its edges splintered and worn, but the faint outline of a blazing hearth remained visible—a beacon in the dreary, rain-slicked streets of Hollow’s Rest.
Pushing the heavy door open, Gideon stepped inside. The warmth hit him first, a sharp contrast to the damp chill outside, followed by the pungent aroma of sour ale and the faint tang of burnt wood. The tavern’s interior was dimly lit, with a scattering of low-burning candles on rough wooden tables. Smoke lingered in the air, curling upward to cling to the dark beams overhead. Conversation ceased almost immediately. All eyes turned to him.
The innkeeper—a wiry man with hollow cheeks and sunken eyes—looked up from behind the counter. He said nothing as Gideon approached, his gaze darting nervously toward the hunter’s sword.
“A room,” Gideon said, his voice low and steady. “And information.”
Gideon slid a few coins across the counter. “The creatures. Whisperkin. Where do they come from?”
The innkeeper’s face darkened, his eyes shifting toward the window as though fearing eavesdroppers. “The Mirebound Fen,” he whispered. “Northwest of here. They… they take the children. Wear their faces. Bring them back as…”
He trailed off, his hands trembling slightly. Gideon clenched his jaw. He knew the rest.
The innkeeper leaned in closer, his voice dropping to a near-whisper. “They say… they say you can hear them coming. Their whispers ride the wind. If you hear them, it’s already too late.”
The patrons stared as if they had seen a ghost. Most were gruff men, their faces worn and etched with hardship. A younger girl, no older than eight, darted behind the counter, her bare feet pattering against the creaking floorboards. She peeked out from behind the bar, her wide eyes brimming with fear as they fixed on Gideon. The barkeep, a grizzled man in a tattered hood, took no notice, lazily sipping from a mug of ale. His expression betrayed no concern, but his deliberate ignorance only added to the unease in the room.
Three men sat at a nearby table, their postures stiff and guarded. They had been mid-conversation, their voices low as they leaned over a game of cards spread across the table. Gideon recognized the layout immediately—it was Dominion’s Gambit, a popular card game among travelers and hunters alike. The intricately illustrated cards depicted mythical beasts and celestial icons, each imbued with varying levels of power and rarity.
The men avoided eye contact as Gideon approached, their hands hesitating over their cards. The silence stretched thin, punctuated only by the faint crackle of the hearthfire. Gideon smirked, breaking the tension.
“Dominion’s Gambit, eh?” he said, his voice steady and calm. “Care to part with a card?”
The men exchanged nervous glances. The youngest of the trio, a dark-haired fellow with a scar across his cheek, cleared his throat. “How much you got?” he asked, his tone wary.
Gideon pulled his gloves off, revealing scarred but steady hands, and motioned for the man’s deck. “Let me see what you have first.”
Reluctantly, the man handed over his stack of cards. Gideon flipped through them with practiced ease, his eyes narrowing as he examined each illustration. One card caught his attention: Siren of the Astral Bloom. The artwork depicted a luminous lily blooming beneath the Astral Tree, its petals glowing with healing energy. He held it up, nodding appreciatively.
“This one,” he said, his voice low but firm. “I’ve won many a match with a card like this. How much?”
The scarred man hesitated, then licked his lips. “Fifteen gold.”
Without a moment’s pause, Gideon tossed a small pouch onto the table. The clink of coins echoed in the silence. The man’s eyes widened, clearly not expecting such a quick deal. Gideon smiled faintly, tucking the card into his own deck.
“It’s a fair trade,” he said, his tone almost jovial. “A fine card for a fine coin.”
As Gideon turned to find his own seat, his lantern swayed at his hip, emitting a faint, eerie whisper. The sound sent a visible shiver through the three men, and they began whispering among themselves.
“A Soul Hunter,” one murmured, his voice barely audible.
“Best we keep our distance,” said another, his voice thick with unease.
Gideon ignored them, settling at an empty table near the corner. He set his sword against the chair and removed his hood, letting the faint warmth of the hearth seep into his weary bones. Reaching into his cloak, he retrieved a sealed note bearing the wax emblem of Hollow’s Rest. The crimson wax glistened faintly in the firelight, the intricate crest depicting a windmill surrounded by thorny brambles.
He broke the seal with a flick of his thumb, unfolding the parchment to reveal spidery handwriting. The letter was formal, its tone urgent:
To the Esteemed Silent Veil,
We humbly beseech your aid in a matter of dire consequence. Our once-thriving village of Hollow’s Rest has been plagued by a series of grievous misfortunes. Most troubling of all are the recent disappearances of our children, taken from their homes without a trace.
Whispers among the elders speak of a frenzied poltergeist, a dark spirit driven by rage and despair. Strange sounds echo in the night—scratching at windows, distant laughter, and whispers carried on the wind. The children disappear soon after.
We beg of you, send one of your renowned Soul Hunters to deliver us from this torment. The people of Hollow’s Rest grow desperate, and fear has taken root in our hearts. I, Thalos Greer, write to you with all the hope I can muster, for without your aid, I fear our village will succumb to darkness.
The payment offered is modest, for we are not a wealthy people, but we will provide shelter and what provisions we can.
May the Astral Tree’s light guide you swiftly to our side.
Humbly, Thalos Greer Council Elder of Hollow’s Rest
Gideon folded the letter carefully, his expression unreadable. Before he could dwell on its contents, the tavern keeper approached, his gait heavy and uneven. The man’s long, grizzled beard swayed as he moved, and his eyes glinted with a mixture of curiosity and wariness.
“Ye look like a man on a mission,” the barkeep said, his accent thick and rough. “What’ll it be, stranger?”
Gideon looked up, meeting the man’s gaze. “Where can I find Thalos Greer?”
The barkeep scratched his chin thoughtfully. “That’d be east of here, by the ol’ windmill. He don’t get many visitors these days, poor fool.”
“Noted,” Gideon replied, rising from his seat. He donned his cloak and sheathed his sword, shaking the rain from his hat before placing it firmly on his head. “I’ll take a mug of your… finest water,” he added with a faint smirk. “No ale tonight. I’ll need my senses.”
The barkeep chuckled, shaking his head as he moved to fetch the drink. Gideon bowed his head slightly in thanks, then turned toward the door. As he stepped outside, the cold rain greeted him once more, the wind carrying whispers he could not yet decipher.
The road to the windmill lay ahead, shrouded in darkness and promise.
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